.projekt is a new minimalistic puzzle from creator of Evo Explores.
The game requires to look at things differently. Playing .projekt is like taking a geometry lessons but in a fun and relaxing way.
.projekt is a great training for your creativity. Imagine how an object looks like from a different point of view to match a silhouette.
This is a relaxing experience. There are no ads, no high-scores and no time pressure. Nothing will distract you from pure meditative gameplay.
- AUGMENTED REALITY mode
- 100 mind blowing levels and more to come…
- 3D TOUCH support
- HAPTIC FEEDBACK support
- CLOUD SAVES
- Game Center ACHIEVEMENTS
.projekt Reviews (4,049)
Great little mind worker - confused and wrecked by upgrade
Two related types of puzzle in one. It gets one thinking but is never too hard. The controls take some getting used to but it’s worth it. Developer please add the ability to rotate the cube in more than one plane.
It’s a great idea. It’s nicely executed, except that there’s a rather annoying lack of proper rotation, which is an obstacle rather than an addition to the puzzle. There are only 80 levels, including the many training levels; and although there are three modes (or four if you include ‘any method’) of completing each puzzle, several puzzles have only one solution and so some modes are auto-completed. If the 80 puzzles took longer than 30 seconds to solve I would rate it more highly. Puzzle games causality or ‘the sequence’ are far more challenging in the later levels, whereas games like blue block has literally thousands of levels, with some really hard levels indeed. Even free flow, which is similarly ‘lightweight’ has well over a thousand levels. I think that the game would be considerably better with improved 3D navigation, and a grid larger than 5x5 - or several grid sizes. Likewise adding new complexities like coloured transparent cubes may be interesting, as well as a 3-plan puzzle mode. (With top view as well as side and front). It’s a great effort mind you, but I finished the entire game including every extra mode (3 marks per level) in three hours. I need something more beefy for my commute!!! The developer asks if I tried all the challenges. I completed all the challenges in less than three hours.
I’ve played in a long time
Loved this game, but so short :(
Very good entertaining game for people with good 3D skills. I’m waiting for new patterns. Thanks to authors
Minimalizing count is a constant challenge. Love it.
All three modes (min, max, picross) are a ton of fun! My only complaint is that the levels are a bit too easy. Maybe levels with grids larger than 5x5x5 could be offered in the future? Also, I noticed a couple of minor bugs while playing: 1. The "Next Level" button sometimes doesn't have any effect. Going back to the menu and selecting the next level works. 2. Some of the achievements labeled as "Complete All Levels" trigger after 60 levels are completed instead of all 100.
I teach college math to artists. It is games like these that I realize how narrow and bland elementary school math was. Usual patterns have no place in the curriculum and yet our most skilled (and highly paid) engineers—optics—display these skills. This is a fine introduction to physical “seeing.”
This game is cery cool. I can’t stop playing it, level after level. After a while it gets a bit repetive, you come to see pattern to use all the times. The optimization challenges keep it engaging though.
For me, I was a little disappointed when I had finished everything in the game and then had nothing else to do. Then the new update came out and gave me not only new levels, but a reason to go through all the levels again. Perfect idea! Keep it up!
I really enjoy the game but have stopped playing it out of frustration. The blocks do not land where directed and the board only rotates on one dimension. It is often difficult to finish a level even when you can see the solution because you cannot get a good angle to drop / remove the necessary blocks.
Really enjoyed this. Not sure what picross mode does though.
Clocked it and now I feel empty.
Seems like a good concept but slow to get complex and frustrating in a negative way when the block you are selecting on purpose translates to the software adding or subtracting the wrong block.
only four, point of views are absolutely making the game so hard and worst boring. We must see the square from every angle. I don’t know if it’s so hard to do that but i would be pleased if you do.
Everyone has been made for some particular work, and the desire for that work has been put in every heart.