Build your own city as the new mayor. Create residential, commercial, and industrial zones. Build parks and recreation spots. Respond to crime and disasters. Watch your city come alive!
No microtransactions or long wait times! Everything is unlocked and rewarded through gameplay.
Pocket City re-imagines classic city building simulation gameplay for iOS devices.
Note: Landscape and portrait mode can be toggled in the settings menu during gameplay, or by tapping the icon at the top right of the start screen.
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- New Ski Resort building (Leisure, Outdoor) - Improve palm trees - Fix bug where music would play on game open, even if music is turned off in settings - Fix iPhone XR layout problem for power warning bar - Fix minor iPhone XR layout problem for "Boost" button in street race event
Pocket City App Video Statistics
Pocket City Reviews (40)
I like the game so much
Пажарного завут Франклю1инн как в гта 5
Similar to theotown
As other reviewers have stated, this is a very simplistic game offering almost no challenge. It’s basic mechanics are solid, and very reminiscent of older simpler sim city games, but lacking even the original game’s depth. I applaud this developer for delivering a pay once and play game, but I can’t really recommend it. It’s not a terrible game, it just isn’t fun, it offers no challenge and is not worth the price being charged. It could be both fun and challenging if it only had added difficulty levels and a more in-depth system, in short it’s a weak sim city clone whose only redeeming value is that it’s a pay once game. Too many developers offer less and charge more through iaps.
I almost feel bad giving this game a mediocre rating. It’s well-presented with colourful graphics. It’s clearly built for that set of today’s gamers who don’t want anything resembling challenge, and it does that well. Unfortunately, Pocket City is far too simple. Making money in this game is way too easy, to the point where it’s like playing a better city sim using an infinite money cheat. There’s a system in the game where building and completing quests awards you exp so you level up and get access to new buildings, but the game throws exp at you like confetti so it’s not meaningful at all. You periodically get hit by disasters that damage your city, but you can easily undo all of that damage using a single button press, for the cost of a small amount of the money that the game throws at you constantly. Pocket City is designed like it’s terrified of putting off its audience with any sort of hurdle or difficulty. If you want a game that lets you turn your brain off (waaaaay off), Pocket City will scratch that itch. Have fun! If you want a city sim that’s thoughtful and engaging, look elsewhere.
Initially I bought it because I like the genre and because it has no micro transactions. But after playing for a while, I'm very satisfied with the game and find myself playing it more and more, and also bought a copy for my son. In these times of IAPs, this game stands not only as a great game, but as one that's not scamming people with dubious subscription models or IAPs. Congrats to the dev!
10:58 - crash...
No inapp purchase? Check! Simplicity? Check! Fun to play? Check! This is a must buy. Wish it had a tutorial on how to manage traffic and things like that but that’s a small thing compared to how well everything else plays. Thank you to the developer for making a game with no inapp purchases.
This game was quite interesting and fun. I thoroughly enjoyed the challenges i faced whilst building my city. Particularly levelling up buildings, restructuring roads, and re evaluating the design of the city over and over which led to many hours of fun. The best part about the game is the once off payment, no micro transactions to upgrade or buy items. Although this is great, there is a slight downside that could potentially be updated. Once you get to master the game and buy up all the land, that’s it! The game is basically done for. There are no further maps to create a city beside your city. There’s no further upgrades. That’s where the game basically ends. I’m hitting level 87 atm > $15million > was >7000 population and to be honest the city literally continues to gain people and make money without me doing anything. Guys can we add more upgrades/challenges to the game and extend the map even further?! would be great
A lot of the positive reviews of Pocket City talk about how great it is that it’s paid up front with no sneaky in-app purchases, and that is indeed a good thing. Problem is that the gameplay is still too much like those dull microtransaction games. Everything is based on arbitrary levelling up, rather than on building a well-designed city. Your choices of where to place things hardly matter because the simulation is so basic: build a dozen fire stations next to each other or spread them across the map... it doesn’t matter, either one works to satisfy the quest for 95% fire safety that levels you up. The economic model is broken: the game constantly expects you to build more shops than houses, which doesn’t make for a very realistic city. You earn so much tax money that you hit an arbitrary bank account limit within seconds, so money is never a limiting factor... unless the item you want to buy is more than your limit, in which case you have to wait until you level up and get a bigger bank account limit. SPOILER ALERT: you can easily level up by bulldozing then rebuilding the same block over and over and over and over and over... it’s not fun, but then again I didn’t find much opportunity for fun in this game.
Better than SimCity Buildit. And it only cost 24.3 MB! Amazing Game
Life is like a box of chocolates. They are all for Chuck Norris.
Was this sandbox or story?
Add turkish language please
Grafik ayarlarını düşürmeme rağmen iPhone 6’da ısınma sorunu var ve pil tüketimi çok fazla. Lütfen bu problemi çözün.
Can play offline?
Things turn out best for those who make the best of the way things turn out.
Pocket City Wiki
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Pocket City App News
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